Stephen <mca### [at] aolcom> wrote:
>
> I have been playing with the spheresweep output. As I try to trace() a
> grass landscape with a path of flowers following a Hilbert Curve.
>
Those images are really nice.
Did you 'trace' all the green grass blades onto the object, or did you use some
other less-involved trick?
I love the 'fuzzy' look of the grass, in the more distant render; it looks like
the fuzz on a tennis ball; or maybe 'flocking.' At first, I thought it was an
interesting use of crand!
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