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Thomas de Groot <tho### [at] degrootorg> wrote:
> You may want to look at this too, by Dan Hentschel.
>
> --
> Thomas
Yes, the whole wood floor thing is just a variation of code from Warp, Hentschel
and deGroot - a respectable POV-Ray law firm.
Plus there was a lot of guidance from a host of people following the WIPs.
Which I suppose ought to be WsIP....
I added a dark sheet to give some definition to the cracks between the boards,
but that was probably the only major attribute that I may have added.
And Sven - I've looked it over, and the actual wood-floor building part isn't
that long at all. Most of that code is just wood textures.
I'll chisel away at it to see how much I can simplify it, but the actual code is
pretty simple. It's just a matter of rewriting it so that external textures
can be plugged in.
But thanks for the positive response :)
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