"Kenneth" <kdw### [at] gmailcom> wrote:
> You've also solved the need for
> 'recessed' building sections on top of the 'main' buildings.
Do you mean the 'compound' buildings with the decreasing sizes? Those are
basically a specialised building type that just creates two or three
sub-buildings with different versions of the base polygon. Since the building
construction already offsets polygons extensively, it wasn't a lot of work to
add this.
> Your approach is well worth the effort!
So far so good. But I think your buildings are much more detailed and realistic
on an individual basis, which I'm going to struggle with later on. It's
interesting to compare approaches on similar but unrelated projects - there are
indeed many ways to skin a cat!
Bill
Post a reply to this message
|