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Thomas de Groot <tho### [at] degrootorg> wrote:
> >>
> >> It is a bit like your airbrush.
> >>
> >> --
> >> Thomas
> >
> > I'd like to see.
> >
>
>
http://news.povray.org/povray.binaries.images/thread/%3C48295282%40news.povray.org%3E/
>
I had forgotten that! :-O Thanks for the reminder.
BTW, re: the discussion there of 'bending the slopes of height_fields': It can
be done in an alternate way now, using POV-Ray's 'blend gamma' feature-- i.e.,
by purposely changing the gamma of the image that's used to make the HF. That
effectively changes the otherwise 'linear' slope of HF contours to more of a
curve. For example, HF mountains made this way look more natural to my eye--
like the mountain's slopes have naturally eroded. (There's also a HF difference
between images SAVED at different gamma values, for the same reason-- 1.0 being
a linear slope, 2.2 being more of a curve.)
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