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William F Pokorny <ano### [at] anonymousorg> wrote:
>
> What I did for the three v3.6.1 renders was use a version of the scene I
> pulled from my copy of v3.6.1 rendering those with a corresponding
> v3.6.1 compile. That version of the scene specified no gamma at all
> meaning it ran at an assumed_gamma of 2.2.
>
No assumed_gamma at all, wow. (That was before my time-- ha-- as I started using
POV-Ray at v3.6.1, IIRC.)
So what Gilles himself saw when he created the scene was like you image 1). Got
it.
Funny thing: If *I* had created this scene (not likely!), I think I would have
chosen the more greenish color 'tint' of image 5)-- coupled with your nice fixes
in 9) of course. I just happen to like the mysterious more-green-than-blue look,
personal preference.
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