POV-Ray : Newsgroups : povray.binaries.images : head and skin : Re: head and skin Server Time
28 Apr 2024 21:19:48 EDT (-0400)
  Re: head and skin  
From: Mr
Date: 19 Feb 2018 04:30:01
Message: <web.5a8a9813ebe756d016086ed00@news.povray.org>
"And" <49341109@ntnu.edu.tw> wrote:
> Sculpted head using sculptris, export to blender, drawing color, then export to
> povray. Using subsurface material, not bad face part.

Not bad, maybe more subdivision could reduce the Subsurface artefacts?


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