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Thomas de Groot <tho### [at] degrootorg> wrote:
> This is... creepy! Very well done indeed. I need to ponder the method:
> you choose a random point /on/ the mesh surface, then, from that random
> point, you traced /inside/ the mesh to the opposite side I suppose, but
> in what direction? randomly? along the surface normal at that point? I
> am a bit lost I confess.
>
> --
> Thomas
I used the surface normal.
A test file was uploaded to pbs-f.
But - it's not very fast...
I included a method for using the method for spikes a la Gormley.
Norbert
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