|
|
"Bald Eagle" <cre### [at] netscapenet> wrote:
> I like the progress you've made so far.
> How many frames were in the original animation, and how long did the frames take
> to render?
Thanks, there are 600 frames at 25fps. Rendertime varies from 30 sec to 3min per
frame at a resolution of 360p. I'm in doubt, should I use 480p or go to 720p for
the final version. There is a priority to these question because a higher
resolution requires more details and accuracy in modelling the objects.
> What 3rd party tool are you using to make your mpg?
I use ffmpeg in combination with some powershell scripts. So it's only one click
to encode the whole thing.
> I really like the concrete texture you're using for the right and left walls.
> Your own?
It's only a imagemap. I used a photo I made years ago and combined these in "The
Gimp" with a picture of a dirty chalkboard to make it more irregular.
> I look forward to seeing your progress, and reading about what you learn along
> the way!
>
> (You might consider, for your developmental work, adding a small data panel that
> lists date, version, filename, frame number, and any other details like texture
> variations that might be helpful for debugging, commenting, and referring to
> along the way.)
Thanks for the advise. I'll keep these in mind because my programming style is
more than messy.
Post a reply to this message
|
|