POV-Ray : Newsgroups : povray.binaries.images : POVTONS - weekly update : Re: POVTONS - weekly update Server Time
28 Apr 2024 11:31:10 EDT (-0400)
  Re: POVTONS - weekly update  
From: Bald Eagle
Date: 14 Jan 2018 15:55:00
Message: <web.5a5bc38b5dfcbe825cafe28e0@news.povray.org>
"Kontemplator" <haf### [at] yahoocom> wrote:
> In these thread I will document the progess of my "POVTONS" animation project.
> First week ends with the setting for the real dimension of the building. It's
> huge but there is still one half floor missing at the top. Criticism and
> suggestions are warmly welcome and I promise there will be a lot faults to find
> soon.

I like the progress you've made so far.
How many frames were in the original animation, and how long did the frames take
to render?
What 3rd party tool are you using to make your mpg?

I've modeled a ... different very large space with a similar construction.

If the yellow rectangles are doors, then you're going to need a landing that
extends out beneath them.   I'm sure you have that in the works.

I really like the concrete texture you're using for the right and left walls.
Your own?

I look forward to seeing your progress, and reading about what you learn along
the way!

(You might consider, for your developmental work, adding a small data panel that
lists date, version, filename, frame number, and any other details like texture
variations that might be helpful for debugging, commenting, and referring to
along the way.)


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.