POV-Ray : Newsgroups : povray.binaries.images : "In The Mood" ... : Re: "In The Mood" ... Server Time
3 May 2024 01:52:43 EDT (-0400)
  Re: "In The Mood" ...  
From: Mr
Date: 13 Dec 2017 04:30:01
Message: <web.5a30eecfdf62cf0b16086ed00@news.povray.org>
Ive <ive### [at] lilysoftorg> wrote:
> ... or "From Delft To Hong Kong"
> ... or "Another Girl With Earrings"
>
>
> I've tried to capture the mood and lighting of the early Wong Kar-wai
> movies (and his brilliant cinematographer Christopher Doyle) multiple
> times in the past - but without much success.
>
> So here is another complete failure. I still can't get this Wong Kar-wai
> feeling right. His combination of over-saturated but still smooth colors
> - somehow sharp but soft at the same time is still outside of my reach.
> I'll try again in a few years.
>
> And no, the girl is not meant to be a portrait of the young Maggie
> Cheung - I was tempted to try that but somehow did feel it wouldn't be
> appropriate.
>
> In case you are not just looking at HER, you might also recognize the
> Chinese interior from my TC-RTC entry "Praise Of Shadows" made a long
> time ago.
>
> -Ive

It's aaaaawesome, Skin is soft to the eye, both background vase shaders are pure
madness ; ear jewels with a slightly mystical
blur create life !


but let's be even more demanding so that it can get a slight notch better if
still possible?

*did you use any SSLT (subsurface scattering on the skin? it does need a subtle
one. (but maybe more lateral/less frontal lighting would reveal it)

*The hair is slightly too thin or transparent. (but its color is soooo subtle
and perfect)

*eyebrow a little blurry could look crisper with a couple of well placed real
hair strands


angle, this avoids any squinting, however the place where she's looking at hides
this problem pretty well.

*The back window doesn't seem to provide any backlighting to the girl, this is
odd nor does its frames detail reveal weheras it seems to have a lot (maybe more
radiosity  bounce from the room would help) in the same go this could correct
the next issue:

*While left background plant is perfectly lit, the one at the right would
deserve the same treatment.

*the eyes reflection is incredible, but it should continue slightly with a
chamfer modeling the wetness over eyelid's corner angle in its length.

*the girls top clothing is about to be History lever shader! ...but, something
is off, it looks a little greasy so I would say that maybe it's specularity is
too rough (widespread, not tight enough) It might benefit some kind of "oren
nayar sigma" to lighten up slightly along normal slope. Also the yellow knot
specularity looks too plastic-like.

*this scene would be perfect for a very transparent almost invisible atmospheric
media,tracing lightbeams.



Did you use our Blender exporter?


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