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There's a lot of stuff to comment on, and little time to do it.
Truly, you need to stop randomly changing things without understanding what they
do and how they do it (if your goal is a targeted result).
That, and F1 is your friend.
boxed is a POV-Ray pattern, not a container shape.
> //atmosphere:
> sphere
this is why the horizon is sharply curved. Change the radius to something
bigger, and move the center to compensate.
> gradient y
This is why the colors change in a non-intuitive way.
You have a spherical container, but a flat gradient y.
Use a spherical pattern instead of gradient. (think center-out, not bottom to
top)
This is indeed working out to be a beautiful scene.
Will there be a large Roman ship with oars dipping into the clouds? ;)
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