Le_Forgeron <jgr### [at] freefr> wrote:
> Shape exported from makehuman as stl, loaded in hgpovray with new
> inside_vector to play with proximity pattern (far left). Composing
> patterns on left and all rights. radius of proximity displayed as the
> small sphere.
>
> Textures from the faked proximity experiment:
> more_proximity_materials.pov, entry 17
>
Nice! It is time for rust textures? Autumn?
The two at the left seems good. The one on the right seems more like a
camouflage.
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