POV-Ray : Newsgroups : povray.binaries.images : makehuman stl and proximity for rust : Re: makehuman stl and proximity for rust Server Time
28 Apr 2024 03:56:29 EDT (-0400)
  Re: makehuman stl and proximity for rust  
From: Fractracer
Date: 11 Nov 2017 16:45:00
Message: <web.5a076ee31dbdb2d23dc70330@news.povray.org>
Le_Forgeron <jgr### [at] freefr> wrote:
> Shape exported from makehuman as stl, loaded in hgpovray with new
> inside_vector to play with proximity pattern (far left). Composing
> patterns on left and all rights. radius of proximity displayed as the
> small sphere.
>
> Textures from the faked proximity experiment:
> more_proximity_materials.pov, entry 17
>

Nice! It is time for rust textures? Autumn?
The two at the left seems good. The one on the right seems more like a
camouflage.


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