POV-Ray : Newsgroups : povray.binaries.images : Isosurface spiral emulation : Re: Isosurface spiral emulation Server Time
7 Nov 2024 00:20:56 EST (-0500)
  Re: Isosurface spiral emulation  
From: Bald Eagle
Date: 2 Oct 2017 21:05:00
Message: <web.59d2e19ebb0a68ac5cafe28e0@news.povray.org>
"omniverse" <omn### [at] charternet> wrote:

> Turned into something else to play with now that you provided this program code
> to SDL conversion.
> Gee wouldn't that be something to see, all the internal functions in SDL form!
> Talk about some work! So I'm not asking.

Oh, I suppose a few of those could be worked out here and there by special
request  ;)

I posted code for a user-defined function over in the other thread:
http://news.povray.org/povray.newusers/message/%3Cweb.59d2dffc808cf4025cafe28e0%40news.povray.org%3E/#%3Cweb.59d2dffc80
8cf4025cafe28e0%40news.povray.org%3E

Here's the output for a plain-vanilla 5-arm spiral.
That ought to be a good start, and illustrate why that sphere might be there.

I'll see if I can re-think my approach and rewrite my code to plot the internal
function as a user-defined isosurface, and then it can be experimented with
"natively".  Which is what I probably ought to have done initially, but
sometimes I have to do some wheel-reinventing along the way.


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