POV-Ray : Newsgroups : povray.general : Light Fading Validation : Re: Light Fading Validation Server Time
3 May 2024 00:55:18 EDT (-0400)
  Re: Light Fading Validation  
From: Kenneth
Date: 31 Aug 2017 14:00:06
Message: <web.59a84dc4997f0786883fb31c0@news.povray.org>
William F Pokorny <ano### [at] anonymousorg> wrote:

>
> If measuring other than some single image center point for itensity - if
> measuring all the values in a complete image - I'd start with a point
> light at the origin around which I'd place a hollow sphere with an
> inside texture having a white pigment and finish {diffuse 1.0 ambient 0.0}.
>

If using v3.7xx, the finish should be  {diffuse 1.0 ambient 0.0 emission 0.0}--
because emission also has a default, I believe (of 0.1?), although I can't
recall where I saw that in the documentation.


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