POV-Ray : Newsgroups : povray.binaries.images : city buildings-- WIP 2 : Re: city buildings-- WIP 2 Server Time
1 Jun 2024 21:35:31 EDT (-0400)
  Re: city buildings-- WIP 2  
From: Bald Eagle
Date: 9 Aug 2017 20:50:00
Message: <web.598bacfb54c85aac80403a200@news.povray.org>
"Kenneth" <kdw### [at] gmailcom> wrote:

> I need a somewhat better 'algorithm' than a simple power-law, to restrict the
> number of really tall buildings in my cityscape; I don't want to wipe out the
> middle scales at the same time. I need to think on this awhile...

You could just define a simple bailout value, where after so many tall buildings
get defined, then it just skips any new ones....


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