POV-Ray : Newsgroups : povray.binaries.images : city building generator WIP : Re: city building generator WIP Server Time
7 Nov 2024 00:18:37 EST (-0500)
  Re: city building generator WIP  
From: omniverse
Date: 23 Jul 2017 04:55:01
Message: <web.597463e6164bd7b09c5d6c810@news.povray.org>
"Kenneth" <kdw### [at] gmailcom> wrote:
> "omniverse" <omn### [at] charternet> wrote:
> >
> > Main thing I was seeing was the cleanliness of the outer tops, especially
> > compared to the interior of roofs.
>
> Fixed!
>
> I also added some 'rain stains' under the windows, of the two most prominent
> buildings in the attached image.

Looks good! Of course, now I see the things you were talking about before,
overlapped buildings and windows on corners. All because of the closer look.
Amazing what size does to details. Probably helps that I use only a smartphone
or 15" notebook. LOL

> Currently, the buildings look too 'clean'. I'd *like* to add some overall subtle
> stains to the structural faces of the buildings-- but not to the glass windows.
> And that presents a practical problem, of how to go about it (due to the TILED
> nature of the window images.) Simply painting stains onto particular areas of
> the image tiles would end up looking too 'regular' and repetitive. The stains
> need to be larger and more random (like overlaying a subtle bump pigment onto
> the entire building face-- minus windows!)
>
> Hmm, I need to give this some thought...

I sure wouldn't be too concerned about repetition; city buildings are
themselves, more often than not, are like a series of sameness all over. Yet
again, that would be probably be about size and amount of details visible I
guess.
Keep thinking anyhow, always fun to create.

Bob


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