Really, REALLY nice work, Kenneth!
"Still to do: Figuring out a way for each building's width and height to be
strict multiples of its image_map tile size--"
select and mod (a, B) ?
Check out some of the code in
http://dataduppedings.no/subcube/POV-Ray/Isosurface-Cubic_Space_Division.txt
Good luck! Looking _good_.
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