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clipka <ano### [at] anonymousorg> wrote:
>
> As guessed by Stephen, that would be the source package, which you
> /could/ use to compile UberPOV from source codes.
>
> [snip]
>
> https://github.com/UberPOV/UberPOV/releases
>
> There, for each such well-defined version you'll again find at least the
> corresponding source code package (in both zip and tar.gz format), but
> usually also pre-built Windows binaries.
>
Excellent! Thanks (and to Stephen and Green as well.) Yeah, the Github way of
doing things seems a bit odd and convoluted. Well, at least to me...
SO... to help others... the Windows binary download (I happen to have chosen the
64-bit version) is only a single file called Uberpov64 and is meant to
(temporarily) replace v3.70's 'pvengine' file, in POV-Ray's "bin" directory--
identical to how the various 3.71 ALPHA releases were installed.
Once I install it there and see the results, I might even try to do likewise in
one of the latest 3.71 'beta' releases-- just to see what happens ;-) If there
is a tremendous explosion on the East Coast of the U.S., you'll know the source,
ha!
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