Thomas de Groot <tho### [at] degrootorg> wrote:
>
> Interesting.
>
Indeed. One of those sites gives a very good description of how POV-Ray uses df3
files with isosurfaces. I would assume that some of the source-code patches
mentioned/created by the author (or the other fellow named Suzuki) have not been
ported to official POV-Ray(?) Being able to model thunderstorms would be quite
interesting!
From the article...
"My thunderstorm numerical model data cannot be represented as a mathematical
function [the method POV-Ray uses to create isosurfaces]; instead, it is
represented as three-dimensional floating-point arrays..."
"Suzuki's code... contains routines that expand the functionality of POV-Ray
density files, including the option of rendering floating-point density file
data."
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