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Stephen <mca### [at] aolcom> wrote:
> On 5/12/2017 1:10 PM, Bald Eagle wrote:
> > Not sure how I ought to place the planets - so I just started at full syzygy.
> > I may trace out the orbits in a future version.
> >
>
> The orbit of the moon would be nice to see.
Got about 24 of Jupiter's moons coded, both of Mars', and Earth's.
Jupiter is uv-mapped.
For some reason, my moons don't cast shadows onto my planets... :|
I worked out lines connecting the center of the planet to the tiny moons, so
they can be tracked, and then added camera-facing text labels that revolve with
the moons, and I _think_ I got a torus object worked out to show the circular /
elliptical orbit. I've only tested that with Luna.
Need to work out a formula to automatically adjust the typeface size for camera
distance.
(I have that as a 5730 kb animation - where to post?)
Got the auto-width bounding box, lines, and tori worked out - it's not perfect,
but it makes those things usable since I have a camera that moves across the
whole solar system ;)
For some reason, I can see the far side of the torus through/in-front-of my
planet. NO idea what's going on there. A top-down view shows that the torus
fully surrounds the planet - so it's not a confusing viewpoint thing.
Camera definitions that follow a chosen planet around its orbit, so the
[visible] moons in the planetary system can be seen.
(Some of these "moons" are really _really_ tiny rocks :O )
Need to get a bit more data on celestial bodies.
Need to work out how to make my orbits precessing ellipses - for animation
purposes, and how to implement the stated eccentricity as a formula, and maybe
add some stars.
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