POV-Ray : Newsgroups : povray.binaries.images : Differencing a cubic sphere sweep - artifact problem! : Re: Differencing a cubic sphere sweep - artifact problem! Server Time
7 Nov 2024 00:21:47 EST (-0500)
  Re: Differencing a cubic sphere sweep - artifact problem!  
From: Bald Eagle
Date: 1 May 2017 08:00:01
Message: <web.590722b8ecb34136c437ac910@news.povray.org>
"Kenneth" <kdw### [at] gmailcom> wrote:

> IIRC, sphere_sweeps using a cubic spline have been problematic for a *long*
> time.

I was unaware of this.

>If it were possible to do, I would suggest adding the 'natural_spline'
> type to the sphere_sweep code. I don't know the math differences between natural
> and cubic splines (or if one is mathematically 'simpler' than the other) but it
> might give us at least one way to make curvy sphere_sweeps that can be
> CSG-differenced from another object.

Maybe for the time being you could use:

http://www.econym.demon.co.uk/isotut/splines.htm

it may be slower, but would give good end results straightaway.


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