POV-Ray : Newsgroups : povray.binaries.images : Visualizing camera view frustum : Re: Visualizing camera view frustum Server Time
30 Apr 2024 02:44:28 EDT (-0400)
  Re: Visualizing camera view frustum  
From: Bald Eagle
Date: 18 Apr 2017 07:55:00
Message: <web.58f5fdbb1652a4dcc437ac910@news.povray.org>
Mike Horvath <mik### [at] gmailcom> wrote:

> > #declare Angle = 2*atan2d (0.5*CamR.x*Camera_Aspect_Ratio, CamD.z*Camera_Zoom);

> What input values are you using?
>
>
> Mike

It's just the standard default camera.
So, CamR.x = 1
Aspect ratio = 1.33333333333.......
CamD.z = 1
and Camera zoom = 1

so the calculation basically works out to be 2 * atan2 (0.666666666666666.....)
  converted to degrees
which ought to be very close to 67.38

It works just fine in POV-Ray, I'm just wondering what's getting buggered up in
Excel, or if I'm having an extended "senior moment"


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