I was trying to work out a few things, and was using my code and that in
screen.inc as a guide, but of course nothing ever works out the way it's
supposed to.
Excel gives me wildly different results from what POV-Ray returns for the camera
view angle formula.
#declare Angle = 2*atan2d (0.5*CamR.x*Camera_Aspect_Ratio, CamD.z*Camera_Zoom);
I was hoping someone could run a quick check and confirm.
This certainly wouldn't be the first time Excel was just plain wrong.
Post a reply to this message
Attachments:
Download 'excel - angle.jpg' (24 KB)
Preview of image 'excel - angle.jpg'
|