|
|
Hi group,
It seems that the tierra project, as far as i remember, is tile based.
I am thinking on a method to make it spherical (to simulate low earth orbit)
For the moment i see two options, one cheap and dirty, the other complicated.
cheap&dirty :
-Use an optical artifact to "sphericize" the scene. (would distort the straight
lines even at close distance however, but the effect would be manageable on a
straight "short segment" object, no ?
complicated :
- make several small terrain tiles and pave a polyhedra with a lot of facets
But there would be still a need to replace lightsys sky with a spherical media
(that should be doable, i have already a project for that)
Any ideas ? A project that does that may already exist... or another new library
i do not know the existence of... ;)
Have a nice day
Rod.
Post a reply to this message
|
|