Le_Forgeron <jgr### [at] freefr> wrote:
>
> If only povray can read your file, what about using the normal scene
> language of mesh or mesh2 ?
>
If I have time to model and animate, then I will use hg-povray.
I'm interested in experiments with tessellation. :)
But... using the normal scene language of mesh or mesh2... This is the fastest
way to load an object into a scene? Is there a way to speed it up? :)
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