POV-Ray : Newsgroups : povray.binaries.images : Tracing the path of streams : Re: Tracing the path of streams Server Time
15 May 2024 16:35:45 EDT (-0400)
  Re: Tracing the path of streams  
From: Kirk Andrews
Date: 17 Feb 2017 12:10:00
Message: <web.58a72e5fbd8ebaff66e1985f0@news.povray.org>
> To do this *right*, I'm thinking you'd have to do a full-blown physics
> simulation. But, I'm wondering if we can't get to a reasonable approximation
> with some extra trace checks. Right now, it's only checking straight down from
> above, but if we also checked across from the center point, maybe we could
> eliminate points that didn't have a straight path from here to there. I
> experimented with that idea some but I can't tell if it's really working yet.
>

Or, I suppose it could be as simple as what paint programs do with the fill
tool, and treat it more like square pixels.


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