POV-Ray : Newsgroups : povray.binaries.images : Tracing the path of streams : Re: Tracing the path of streams Server Time
2 May 2024 06:07:13 EDT (-0400)
  Re: Tracing the path of streams  
From: Kirk Andrews
Date: 16 Feb 2017 09:10:01
Message: <web.58a5b27bbd8ebaffd61e8dc40@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> On 16-2-2017 5:45, Kirk Andrews wrote:
> > Ok, well, I cut way back on the number streams and finally got a finished
> > render. There's only 10 streams in this one.
> >
>
> Like you said, with no provision for erosion, the streams here seem more
> artificial then from above, running over the (lowest point) surface.
> Nonetheless, it is impressive in my eyes! I am eager to experiment with
> your code. I just downloaded it, thanks.
>
> --
> Thomas

Looking forward to seeing what you can do with it!

Maybe you can help me figure out the bugs in my code. The lakes don't seem to be
filling up as much as they should, and I can't seem to figure out why.


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