POV-Ray : Newsgroups : povray.binaries.images : Visualizing camera view frustum : Re: Visualizing camera view frustum Server Time
7 Nov 2024 02:27:04 EST (-0500)
  Re: Visualizing camera view frustum  
From: Bald Eagle
Date: 16 Jan 2017 15:20:01
Message: <web.587d2a171652a4dcc437ac910@news.povray.org>
Working on some of this to do bounding boxes, and if that works, I might look
into octree culling.
Currently I need to figure out a quick and direct way to establish the p-vertex
and n-vertex.

https://books.google.com/books?id=CCqzMm_-WucC&pg=PA74&lpg=PA74&dq=ned+greene+frustum&source=bl&ots=mtnu29NEfj&sig=TvSJ
4OWFFaRb6c0RiSbtXD9pbww&hl=en&sa=X&ved=0ahUKEwjzsZm9mcfRAhVCOCYKHcBuCXYQ6AEIIjAB#v=onepage&q=ned%20greene%20frustum&f=f
alse


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