POV-Ray : Newsgroups : povray.binaries.images : Bitmap To Prism Utility (Work In Progress) : Re: Bitmap To Prism Utility (Work In Progress) Server Time
7 Nov 2024 02:24:22 EST (-0500)
  Re: Bitmap To Prism Utility (Work In Progress)  
From: Dave Blandston
Date: 21 Dec 2016 12:20:00
Message: <web.585ab9764d4e4daa6ae7df010@news.povray.org>
William F Pokorny <ano### [at] anonymousorg> wrote:
> Have you tested the on curve point generation for substantially concave
> bitmaps - 'C' like shapes?

I'm going to attempt a solution for arbitrary shapes.

> How about bitmaps with holes - 'O' like shapes?

Holes are not a problem. The prism object already supports holes and the code
I've written so far specifically supports this feature.

> As for control points and alignment with results from other tools wonder
> if the bezier_spline might not be the way to go.

Agreed, but bezier curves are FAR beyond my math skills. It occurred to me that
the Inkscape code is open source and I could study how it vectorizes bitmaps,
but once again the math and coding are way out of my league.

> Aside 2: There is in the POV-Ray objects collection off the main page a
> PointArrays package by bherring/BlueHerring (Matthew Goulet) for
> manipulating curves. One of the macros is PA_Linear_To_Bezier() and
> there is a demo for it in: pa_linear_to_bezier_demo.pov.
>
> Aside 3: There is too an interesting general polygon / path manipulation
> tool in : http://www.angusj.com/delphi/clipper.php which I thought might
> be useful to - even as a general in POV-Ray SDL set of features.

These might be helpful. Thanks for passing this info on.

Regards,
Dave Blandston


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