clipka <ano### [at] anonymousorg> wrote:
>
> Because let's face it: All we really need is a bare-bones render engine.
> We'll hack in the scene description in C++, and re-compile the binary
> every time we make a change. And who needs fancy image output when we
> can have a text mode preview?
>
> And guess what: It works! YAY! :D
>
You know, that's basically what happens with GPU-based renderers. Speaking of
which, would this make porting to OpenCL easier?
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