POV-Ray : Newsgroups : povray.general : Isofunctions and meshes : Re: Isofunctions and meshes Server Time
2 May 2024 09:21:00 EDT (-0400)
  Re: Isofunctions and meshes  
From: John Greenwood
Date: 9 Dec 2016 06:25:01
Message: <web.584a9459b9cec73de15d43a80@news.povray.org>
"Tor Olav Kristensen" <tor### [at] TOBEREMOVEDgmailcom> wrote:
> "John Greenwood" <joh### [at] john-greenwoodcouk> wrote:
> > "Tor Olav Kristensen" <tor### [at] TOBEREMOVEDgmailcom> wrote:
> ....
> > > Have you tried to set the recursion depth to 0 ?

> IIRC the resolution has to be raised considerable if you have no recursion.

> I think that using recursion may lead to unwanted holes.

This seems to work. With resolution = 50 and depth =0, the result was similar in
smoothness to resolution = 8 and depth =1 and the time taken was about the same.

And no sign of gaps so far.

Incidently, I see that the object is mesh and not mesh2. I thought I had seen
something about an improvement to this meshing programme that produced a mesh2
and was faster?

Thanks for the help.

John


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.