POV-Ray : Newsgroups : povray.general : Isofunctions and meshes : Re: Isofunctions and meshes Server Time
1 May 2024 21:31:36 EDT (-0400)
  Re: Isofunctions and meshes  
From: John Greenwood
Date: 8 Dec 2016 06:35:01
Message: <web.584944a9b9cec73de15d43a80@news.povray.org>
"Tor Olav Kristensen" <tor### [at] TOBEREMOVEDgmailcom> wrote:
> "John Greenwood" <joh### [at] john-greenwoodcouk> wrote:
> > "omniverse" <omn### [at] charternet> wrote:
> > > "John Greenwood" <joh### [at] john-greenwoodcouk> wrote:

> > I meshed this shape with different settings for resolution. The values are shown
> > under each example.
> >
> > isoSmooth was set to no. The failures seem to happen regardless but this gives
> > an indication that in the first example, with resolution = 5, the failure is due
> > to the curvature being too tight.
> >
> > However some of the higher settings of resolution gave what looks like meshing
> > failure.
> >
> > Also flat is about 2.5 times faster.
> >
> > (The meshing time is approximately proportional to the fourth power of the
> > resolution.)
> >
> >
> > http://news.povray.org/web.5846a1f84d513ebce15d43a80@news.povray.org
>
> Have you tried to set the recursion depth to 0 ?
>
> Like this:
>
> #declare Depth = 0;

I have just tried this and the results are like a Picasso version of
Frankenstein's monster.

> I'm not able to see if the triangles are missing or if they are just dark. Can
> you "see" through the openings where the triangles seem to be missing ?

Yes they do seem to be missing and you can see through the holes. I have posted
an example to follow the last one


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