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clipka <ano### [at] anonymousorg> wrote:
> Am 05.12.2016 um 19:43 schrieb omniverse:
> > clipka <ano### [at] anonymousorg> wrote:
> >> Try positive emission with a negative pigment ;)
> >
> > Except that wouldn't allow for a dark, yet positive value, color to likewise
> > darken its surroundings.
>
> If that's what you absolutely positively need, there's always the option
> to hide your proper object from radiosity using "no_radiosity", and
> setting up a menacingly dark radiosity stunt double using "no_image
> no_reflection no_shadow".
>
>
> > Of course, the more I think it over I don't know how much this would be
> > deviating from real world. Something I haven't checked into.
>
> Emit darkness? Why, yes - I guess that may need /some/ degree of
> deviating from real world :P
heh-heh-heh! Mmmm. Perhaps, perhaps. Did think about a stunt double thing,
although I would probably be the one doing the stunts trying to get that right.
Bob
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