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"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> I wrote some mesh generation and deformation macros some years ago that took
> exactly this approach - search for 'meshrelief' in the object library on this
> site, or get it here (ancient site, sorry, but it still works):
> http://www.infradead.org/~wmp/macro_meshrelief.html
> You might find the source interesting to adapt to your own
> purposes...
I remember reading about this project here and there over the years - I
instantly recognized that render of deformed meshes.
I'm sure the next time I get a chance, I'll find analyzing your method very
instructive and helpful - thanks!
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