POV-Ray : Newsgroups : povray.general : PovRay Google Trends : Re: PovRay Google Trends Server Time
1 Jul 2024 06:21:08 EDT (-0400)
  Re: PovRay Google Trends  
From: Mr
Date: 14 Nov 2016 10:50:01
Message: <web.5829dca85604f2316086ed00@news.povray.org>
"Stephen Klebs" <skl### [at] gmailcom> wrote:
> That's disappointing in some ways but take into account that after, what?, 30
> years?, if you go back to DKBTrace, POV-Ray is still around, a pioneer in open
> source, the "stone soup group" it was called on CIS, and still has a devoted
> following. SketchUp and Blender are only about half that old and really only
> caught on in the last few years. After all POV is fundamentally a coder's
> program which is both it's strength and why many people don't feel comfortable
> not being able to see what they will get. In the 2D world Processing is also a
> coding graphics tool but they have done much more to cool-ify it & to make it
> more accessible and more in touch with current mediums of presentation,
> especially on the web. My only suggestion for sprucing up this old house would
> be to do some modernizing of the front end and put a few coats of paint and add
> a few new time-saving appliances on the editor, which hasn't changed much from
> when it was put up.

For such an effort to be noticed is hard because other programs do that all the
time, changing website theme (not by much) or even changing software name though
as a user, I wouldn't be against any of these... even switching back to an older
name and theme would be cool for the renderer's image, people forgot them
they're as brand new... Renaming pov DKB trace /PVRay/Persistence or anything
would look like it's really back for instance, any change is better than
asleep...  Anyway these are easy quick changes to decide after discussions

The hardest part of the job is really being done by pov developers currently I
don't think more than what is being done is necessary, but it does take time!
almost done, the good thing is that changes are more apparent now that they
happen in the main trunk because developers of experimental versions like
Uberpov pay attention to synchronise with trunk regularly and port back their
stable changes as opposed to the pov vs megapov gap of older days.

I agree with previous statements on one other thing that could currently be done
more, as said before:For end users to post more work in progress and finished
images outside of here!

Blenderartists.org does have an "other software" section, CG society,
Behance... whatever works.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.