David Buck <dav### [at] simberon com> wrote:
>
> What POVRay needs is its own user interface tailored to POVRay. Other
> user interfaces tend to break the world into triangles which don't
> translate well to POVRay. The POVRay text files are cumbersome because
> they are non-visual and they force you to constantly switch from text
> mode to render mode.
>
> I would like to see a user interface that supports all of the POVRay
> primitives. It would allow you select components of the scene with
> parameters that are alterable. You don't necessarily need to see the
> text but rather a graphical representation of the text. It would allow
> you to change any parameters and would re-render the scene automatically
> with those changes. The rendering might be incremental - it renders in
> low resolution first and refines the image as you wait or renders
> without textures then with textures or it renders without reflections
> and later adds reflections - just some ideas.
>
> I often find myself asking "What happens if I change this parameter?"
> To answer that I need to keep editing and rendering until I understand
> it. I'd rather select the parameter in a UI and use the mouse to change
> the value and see in real time what it does to the image.
>
> Thoughts?
> David Buck
Some years I post screenshots:
http://news.povray.org/povray.binaries.images/thread/%3Cweb.5302425140bf5a347a3e03fe0%40news.povray.org%3E/?mtop=402018
&moff=109
http://news.povray.org/povray.binaries.images/thread/%3Cweb.56d33fab8302842a7a3e03fe0%40news.povray.org%3E/?mtop=407442
Post a reply to this message
|