Mike Horvath <mik### [at] gmailcom> wrote:
>
> Does the program need to parse the scene completely each frame of an
> animation? Is there any speed benefit compared to rendering each frame
> individually without POV's animation feature?
Unfortunately I believe POV-Ray 3.7 does still clean the slate of memory for
each frame.
I recall when persistent variables were introduced in patched versions, and
apparently it's now a feature of UberPOV. Just not something available via P-R
3.7 AFAIK.
Sorry I can't tell you if that would be the possible solution since I can't
remember if declared objects will store in memory frame to frame using
#persistent = [object{model}].
Bob
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