POV-Ray : Newsgroups : povray.general : rounded_objects: a new feature? : Re: rounded_objects: a new feature? Server Time
17 May 2024 19:09:47 EDT (-0400)
  Re: rounded_objects: a new feature?  
From: John Greenwood
Date: 21 Sep 2016 03:55:01
Message: <web.57e23cbd696ad3a7cafab50@news.povray.org>
scott <sco### [at] scottcom> wrote:
> >> Just one small thing though, it looks like something odd is going on
> >> with the top (+y) face of the cube and also the join with that face and
> >> the sphere (maybe related). There is a "ridge" of some kind along the
> >> join, and the entire top face of the cube bends upwards way before the
> >> round should start (see attached).
> >
> > The radius of the round at the junction between the two objects is a function of
> > the radii of the two contributing faces and will be sharper. I think what you
> > are seeing is just a very sharp corner.
>
> Starting from the sphere, there seems to be a very sharp corner,
> followed by some kind of plateau, followed by a large radius that forms
> the top face of the cube.
>
> You can exaggerate it by changing to a bevel (-0.5) and increasing the
> round size to 0.5 (attached is a section view) - maybe this helps to
> debug it?

Thanks for pointing this out. I am currently trying to work out what actually
happens at the line of union, and indeed what is wanted. This is probably an
example of something we don't want.


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