scott <sco### [at] scottcom> wrote:
> On 20/09/2016 10:04, John Greenwood wrote:
> > scott <sco### [at] scottcom> wrote:
> >> How would you go about doing the union (or difference) of two rounded
> >> cubes? I tried to modify the code to do this but couldn't get it to
> >> work. If that works nicely then I think you're on to something...
> >
> > And here are unions:
>
> Looks good.
>
> Just one small thing though, it looks like something odd is going on
> with the top (+y) face of the cube and also the join with that face and
> the sphere (maybe related). There is a "ridge" of some kind along the
> join, and the entire top face of the cube bends upwards way before the
> round should start (see attached).
The radius of the round at the junction between the two objects is a function of
the radii of the two contributing faces and will be sharper. I think what you
are seeing is just a very sharp corner. The rising of the top face of the cube
is due to the field from the sphere.
There are going to be limitations!
I am looking at a way to specify a larger radius at the intersection of the two
objects.
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