POV-Ray : Newsgroups : povray.binaries.images : looks_like : Re: looks_like Server Time
11 May 2024 09:01:26 EDT (-0400)
  Re: looks_like  
From: And
Date: 14 Sep 2016 05:05:00
Message: <web.57d9125be29f651c369d5640@news.povray.org>
Mike Horvath <mik### [at] gmailcom> wrote:
> On 9/13/2016 6:11 PM, clipka wrote:
> > Am 13.09.2016 um 23:15 schrieb Mike Horvath:
> >> On 9/12/2016 3:57 AM, And wrote:
> >>> On the other hand, if you set the light_source color A, than the
> >>> looks_like
> >>> color will be A*pi/0.00006 ~= A*52333.
> >>>
> >>
> >> Do I apply this to the pigment or the finish emission?
> >
> > That's up to you, but personally I'd recommend the finish emission. The
> > pigment is also used in the other finish features, which are related to
> > reflection of light from somewhere else, where values above 1 make no
> > physical sense. But when it comes to emitting light on its own, there's
> > no limit for an object's material.
> >
>
> So, like this?
>
>
>  texture
>  {
>   pigment {color srgb light_color}
>   finish
>   {
>    emission pi/0.00006
>    ambient  0
>    diffuse  0
>   }
>  }

That should work.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.