POV-Ray : Newsgroups : povray.advanced-users : Spherical camera upside-down : Re: Spherical camera upside-down Server Time
29 Apr 2024 06:18:24 EDT (-0400)
  Re: Spherical camera upside-down  
From: Bald Eagle
Date: 8 Sep 2016 15:15:01
Message: <web.57d1b861978968acb488d9aa0@news.povray.org>
Mike Horvath <mik### [at] gmailcom> wrote:

> The docs don't say anything about "sky", nor should I need one. Adding
> one doesn't help. Also, I removed the matrix transformation but the
> result is still upside-down.
>
> Mike

I do believe that Jerome meant that you might find adding a sky VECTOR to your
camera definition may be of some help.

I realize you must be frustrated, but he is very knowledgeable and provides
excellent advice, and I would suggest taking a step back, a breath, and a few
more minutes to search before responding.

This may help in addition to the docs which DO explain the use of a sky vector:

http://www.joshuarenglish.com/cyclopedia/sky.html


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