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Thankyou kindly for the quick reply.
Here is the Messages for a single frame (the first)
=========================================================================
Preset INI file is 'C:\USERS\MANGANESE\DOCUMENTS\POV-RAY\V3.7\INI\QUICKRES.INI',
section is '[512x384, AA 0.3]'.
Preset source file is
'C:\Users\Manganese\Documents\POV-Ray\v3.7\scenes\ST\ST_03\ST03.pov'.
File 'C:\Users\Manganese\Documents\POV-Ray\v3.7\scenes\ST\ST_03\\povray.ini'
exists - merging it.
Rendering with 6 threads.
-
Parser Options
Input file: C:\Users\Manganese\Documents\POV-Ray\v3.7\scenes\ST\ST_03\ST03.pov
Remove bounds........On
Split unions.........Off
Library paths:
C:\Users\Manganese\Documents\POV-Ray\v3.7\include
C:\WINDOWS\Fonts
Animation Options
Initial Frame: 0 Final Frame: 249
Frame Step: 1
Initial Clock: 0.000 Final Clock: 10.000
Cyclic Animation.....Off Field render.........Off Odd lines/frames.....Off
Image Output Options
Image resolution.....800 by 600 (rows 1 to 600, columns 1 to 800).
Output
file..........C:\Users\Manganese\Documents\POV-Ray\v3.7\scenes\ST\ST_03\ST03000.png,
24 bpp PNG
Dithering............Off
Graphic display......On (gamma: sRGB)
Mosaic preview.......Off
Continued trace......Off
Information Output Options
All Streams to console..........On
Debug Stream to console.........On
Fatal Stream to console.........On
Render Stream to console........On
Statistics Stream to console....On
Warning Stream to console.......On
Parser Statistics
Finite Objects: 2163
Infinite Objects: 1
Light Sources: 1
Total: 2165
Parser Time
Parse Time: 0 hours 0 minutes 0 seconds (0.109 seconds)
using 1 thread(s) with 0.109 CPU-seconds total
Bounding Time: 0 hours 0 minutes 0 seconds (0.000 seconds)
using 1 thread(s) with 0.000 CPU-seconds total
Render Options
Quality: 9
Bounding boxes.......On Bounding threshold: 3
Antialiasing.........On (Method 1, Threshold 0.300, Depth 3, Jitter 1.00,
Gamma 2.50)
Render Statistics
Image Resolution 800 x 600
Pixels: 510200 Samples: 621162 Smpls/Pxl: 1.22
Rays: 1462969 Saved: 0 Max Level: 2/5
Ray->Shape Intersection Tests Succeeded Percentage
Box 1374048 642618 46.77
Plane 2259111 1057296 46.80
Sphere 1175852 635597 54.05
Bounding Box 75098358 19433671 25.88
Shadow Ray Tests: 1095341 Succeeded: 301113
Shadow Cache Hits: 299199
Reflected Rays: 331607
Peak memory used: 47415296 bytes
Render Time:
Photon Time: No photons
Radiosity Time: No radiosity
Trace Time: 0 hours 0 minutes 0 seconds (0.875 seconds)
using 6 thread(s) with 4.575 CPU-seconds total
-
I am using Windows 10 and POVRay runs like a dream.
You will notice what appears (at least, to me) to be a contradiction:
First, QUICKRES.INI is loaded with 512x384, AA,
then later (in the Image Output Options, an Image Resolution of 800x600 is
selected.
Here is POVRAY.INI :
; PERSISTENCE OF VISION RAY TRACER
;
; POV-Ray VERSION 3.7
;
; SAMPLE POVRAY.INI FILE
;
; The general form of the options is "Variable=value". Everything
; between the equals sign and the end of the line is considered part
; of the value. The spacing and layout is free-form but only one option
; per line is allowed. Variables and values are not case-sensitive.
;
; Note: characters after a semi-colon are treated as a comment
;
; Traditional POV-Ray switches beginning with + or - are also allowed
; and they may be given with more than one switch per line.
;
; Add your own options at the bottom and/or edit these to suit. See the
; general documentation for full instructions on how to use INI options.
;
; Width of image in pixels. Accepts integer values.
;
;
;
; Height of image in pixels. Accepts integer values.
;
Width=512
Height=384
Antialias=On
Antialias_Threshold=0.3
;
; Sets minimum number of objects before auto bounding kicks in.
;
Bounding_Threshold = 3
;
;
; Turn display on
Display=On
;
; Turn verbose mode on
Verbose=On
;
;
; Specify path to search for any files not found in current directory.
; For example: Library_Path="C:\Program Files\POV-Ray for Windows\include"
; There may be some entries already here; if there are they were
; probably added by the install process or whoever set up the
; software for you. At the least you can expect an entry that
; points to the standard POV-Ray include files directory; on
; some operating systems there may also be one which points to
; the system's fonts directory.
;
; Note that some platforms (e.g. Windows, unless this feature is
; turned off via the configuration file) will automatically append
; standard locations like those mentioned above to the library
; path list after reading this file, so in those cases you don't
; necessarily have to have anything at all here.
;
Initial_Clock=0.0
Final_Clock=10.0
Initial_Frame=0
Final_Frame=249
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