POV-Ray : Newsgroups : povray.binaries.scene-files : Wrong normal direction on triangle{ }s : Re: Wrong normal direction on triangle{ }s Server Time
28 Apr 2024 15:54:19 EDT (-0400)
  Re: Wrong normal direction on triangle{ }s  
From: Bald Eagle
Date: 20 Aug 2016 17:40:01
Message: <web.57b8ce1366e64ec95e7df57c0@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:

> Also, if only _some_ of the vertices are normalized to the unit sphere radius,
> some very nice stellated / fractal shapes are produced.


Here they are - the basis array vertices are normalized, the face-edge midpoints
are not.


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