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I was testing a code I found in this post (HDR Sky_sphere:
http://news.povray.org/povray.general/message/%3Cop.vo12kld5ufxv4h%40xena%3E/#%3Cop.vo12kld5ufxv4h%40xena%3E)
and I noticed if I hide the hdr image using the no_image attribute the caustics
create by the environment light is lose.
The environment light I'm using:
sphere{0,1
pigment{
image_map{hdr "hdri\stpeters_probe-env.hdr"
gamma 1.2
map_type 1 // Spherical
interpolate 2 // Bilinear
}
}
rotate<0,40.0,0>
finish{
emission 1.0
ambient 0
diffuse 1
}
scale 10000 // make sure the sphere is big enough to cover the whole scene
hollow
no_image ****
}
in the image bellow at left we see the rendered image with the "no_image"
commented and the right with it uncommented:
http://i1330.photobucket.com/albums/w578/Micheus/Wings3D%20-%20Forum%20III/teste_zpsrkl86nlp.png
I tryed many things, but it seems to be a kind of "bug" since the same light
still is lighting the scene.
Thanks for any advise.
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