POV-Ray : Newsgroups : povray.binaries.images : Tinkering with textures : Re: Tinkering with textures Server Time
27 Jun 2024 20:28:31 EDT (-0400)
  Re: Tinkering with textures  
From: architype
Date: 10 Aug 2016 17:20:01
Message: <web.57ab999968edbca0f35197700@news.povray.org>
Here is the first demo. Focus here has been the rusticated parts, and yes they
are supposed to be different.
I want the reverse too, ie a smoother rustic block made with blobs and a more
"torn" cylinder surface made with a mesh.
Also, a sphere with an uneven surface would be really nice. Should be a fun
project this. :)

Anyway, about the image; there is no pigment save for the floor fish-bone
pattern.
All I have used is a normal. So there should be room for improvement... ;)
The non-rusticated parts are mainly CSG from my old library.

Best wishes, /A


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