Here is the first demo. Focus here has been the rusticated parts, and yes they
are supposed to be different.
I want the reverse too, ie a smoother rustic block made with blobs and a more
"torn" cylinder surface made with a mesh.
Also, a sphere with an uneven surface would be really nice. Should be a fun
project this. :)
Anyway, about the image; there is no pigment save for the floor fish-bone
pattern.
All I have used is a normal. So there should be room for improvement... ;)
The non-rusticated parts are mainly CSG from my old library.
Best wishes, /A
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