POV-Ray : Newsgroups : povray.binaries.images : Ha...help : Re: Ha...help Server Time
7 Nov 2024 07:30:40 EST (-0500)
  Re: Ha...help  
From: And
Date: 5 Aug 2016 10:00:01
Message: <web.57a49b9fdfd6fa8057a339410@news.povray.org>
Le_Forgeron <lef### [at] freefr> wrote:
> Le 05/08/2016 à 14:36, Jim Holsenback a écrit :
> > On 8/5/2016 8:29 AM, Bald Eagle wrote:
> >> "And" <49341109@ntnu.edu.tw> wrote:
> >>
> >>> Mmm... ok. Sounds that I need do this in another way.
> >>> Heee
> >>
> >> No, you just need to edit your mesh file and add
> >>
> >> inside_vector <0, 0, 0> (or another vector) to your mesh definition.
> >
> > IIRC the OP mentioned using poseray which does that if I'm not mistaken
> > ... for my current project I'm using blender->poseray->povray. I just
> > checked indeed that's already present
> >
>
> <0,0,0> is the only 100% BAD value.
>
> Remember inside_vector is not a position, it's a direction.

Look. To no avail.


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