POV-Ray : Newsgroups : povray.advanced-users : UV mapping without image file? : Re: UV mapping without image file? Server Time
29 Apr 2024 03:13:20 EDT (-0400)
  Re: UV mapping without image file?  
From: Bald Eagle
Date: 29 Jul 2016 17:40:00
Message: <web.579bcca8fd3aae385e7df57c0@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:

> Absolutely. It's as simple as adding the `uv_mapping` keyword to the
> object. POV-Ray will take the XY plane of whatever texture you choose,
> image-based or otherwise.

Very nice.   Thank you both, Stephen and clipka.

I'm unaccustomed to coding complex textures, and would to mix standard textures
with uv-mapped ones.  I would assume that may be possible as well, but I just
spent the whole day moving very heavy stuff in 90 F weather (32.2 C) and I
cannot brain.

How do I construct my texture statement to apply a standard procedural texture,
and then layer a uv-mapped texture over that?

Thanks


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