POV-Ray : Newsgroups : povray.binaries.images : NURBS : Re: NURBS Server Time
20 May 2024 18:09:09 EDT (-0400)
  Re: NURBS  
From: LanuHum
Date: 24 Jul 2016 11:50:00
Message: <web.5794e36d6d1ce2047a3e03fe0@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Am 24.07.2016 um 11:31 schrieb LanuHum:
> > clipka <ano### [at] anonymousorg> wrote:
> >
> >> @LanuHum:
> >> Does Blender provide full support for NURBS? If so, then this looks like
> >> an urgent job for you!
> >
> > It is very good that made Le Forgeron!
> > Le Forgeron, thank you!
> > Hair in Blender - NURBS.
>
> Are you sure Blender hair uses NURBS /patches/ (which is what LeForgeron
> has implemented) and not NURBS /curves/?

I realized this later, and wrote about it.
Blender has four primitive NURBS.
They can edit: transform vertices and extrude.
You can also create NURBS surfaces from NURBS curves using loft.
Create patches 4 x 4 - uncomfortable modeling.


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