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clipka <ano### [at] anonymousorg> wrote:
> I'm not really sure what that has to do with the crackle pattern.
It has to do with the generation of a defined 3D network of points - in general;
any network, potentially infinite, based on math.
As you can see above, the diamond pattern was the first I mentioned, and crackle
was another. Specific instances of a more general interest.
I know others have mentioned in the past wanting to gain direct access to the
seed points for crackle, and I think that "direct access" or access to a copy of
most of the simple infinite patterns would be an extremely useful thing.
I tend to zig and zag for a while until can get some perspective and inspiration
and home in on some ideological asymptote.
Crackle just sort of makes my head hurt, especially in 3D, and I didn't want to
_start_ with that. (Plus, it is HOT here - whew!) Diamond is defined, rigid,
regular, and there was some discussion about calculating the position of any
point in the network. Coupled with
http://www.sas.upenn.edu/~vnanda/source/rwalk.cpp , I thought I'd take a stab
at that.
Apologies for any confusion.
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