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"Bald Eagle" <cre### [at] netscapenet> wrote:
> OK, I'm getting a bit closer - the interior_texture was throwing me off, since
> the 180 degree rotation was throwing me all off.
>
> Here's the same diagram with the interior_texture commented out along the top
> row to show the "see-through" [exterior]texture and give an easier to follow
> look at the mapping.
>
> This is indeed much closer to the expected uv-mapping, given the location of the
> control points.
>
> There's some switch-ups that occur when there are certain twists in the
> X-vs-Y-first ordering, but that should be within grasp.
I don't know if it will help at all, but I wrote some articles on this a while
back.
http://joshuarenglish.com/cyclopedia/patches.html
Uncle Josh
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